A Windy Day
A downloadable VR Audio Experience for Android
A Windy Day was created by a group of students at Malmö University in order to explore how to create a creepy atmosphere with spatial sound. It's a Google Cardboard VR experience.
|Game Assets||Emilia Lindholm, Ebba Ågren|
|Sound Design||Ebba Ågren, Kalle Lindqvist, Leif Rahnasto|
|Theoretical Grounding||Leif Rahnasto|
|Sound Creation and Recording||Everyone|
Download the file and transfer it to your phone. You might have to install Google's VR Services for it to run properly. You might also have to change the Headset settings from the default by pressing the cogwheel in the corner of the screen when the application has started. (The cogwheel is not within your field of vision when the phone is in a Cardboard headset.)
To start the audio experience, look at the Start button for three seconds. It will freeze for a moment before the audio kicks in. If it doesn't start, try changing your Headset settings. Unfortunately, since this was a short project and the VR part was not the main focus, it has not been thoroughly tested and we will not be able to debug it further.
We encourage you to look around to experience the spatiality of the sound, but you are not able to walk in this experience.
Thank you for taking the time to check out A Windy Day!
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